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Learning Uncut

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Learning Uncut

Michelle Ockers & Karen Moloney

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Learning Uncut is about real conversations around real learning solutions and real experiences with real advice from real people. We’re all about keeping it “real.” Here’s an overview of our approach: Strategy and tactics. We want to unpack the strategy and how-to’s of creating great learning solutions, frameworks and teams. CONVERSATIONS, NOT SCRIPTED DISCUSSION Our podcasts are professional but not so edited and polished that they lose their authenticity. We want our audience to hear real ...
 
Professor Game is a weekly podcast where we interview successful practitioners of games, gamification and game thinking that will bring us the best of their experiences to get ideas, insights and will inspire us in the process of getting students or trainees to learn what we teach.
 
Work Design Learning Concepts is a podcast that connects and unites people from all walks of life to learn about shared experiences through thoughtful and organic dialogue. The host, Joakima Carter, is a senior Instructional Designer, author, and mentor who has built a thriving learning design agency. In each episode, she gives an unfiltered take on a bevy of different topics ranging from the hiring process, design tips, adult learning, business, and more. You will hear about her struggles, ...
 
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show series
 
In this episode, we discuss the latest innovation in HR and learning and development - the talent marketplace. Josh Bersin has described how it helps employees access opportunities within and outside their hierarchies, benefiting both the employer and employee. Our guest, Dean Summlar, the VP of Talent Management & Learning at Schneider Electric, s…
 
Today’s guest is Jim Samartino, lead Game designer for Secrets of the Lost Station, co-creator of Secrets of the Lost Tomb, conceptual writer for the Big Trouble in Little China “Legacy of Lo Pan” expansion game, and most recently the author of the interactive children’s book Crow the Courageous. He is a father of two, has a degree in psychology, a…
 
Lalaine Gedal, the Associate Director of Leader Development in the US for Takeda shares Takeda’s intentional approach to supporting their people to adopt a hybrid working model from their consultation on what hybrid working should look like to developing a toolkit to support people to adopt this change and engaging Cindy Huggett to run virtual sess…
 
Christen is, and always has been, a storyteller. She started with singing and musical theatre at the age of five and went on to earn two music degrees. Fictional books (mostly fantasy, some sci-fi) were her best friends growing up and continue to be a huge part of her life. The earliest books she remembers reading are the Jewel Kingdom books and th…
 
Charlotte Cheng is the Senior Education Manager at CodeCombat. With over 20 years of curriculum design experience, she has developed curriculum content for CodeCombat, Wonder Workshop, the Walt Disney Company, LeapFrog, and several EdTech startups. Her expertise is creating effective and engaging content for kids at the intersection of education, m…
 
In this episode of Learning Uncut, I speak with Catriona Malcolm (or Cat as she is also known). She is the Enterprise Design Practice Lead at Westpac Group. With a workforce of around 40,000 people across seven business entities whose core service is banking, Cat’s role was created four years ago specifically to address the complexity of designing …
 
Chris Hood is a digital strategist and technology entrepreneur with over 30 years of experience in online entertainment and marketing for TV, Film, Music, and Video Games. As the Head of Business Innovation and Strategy for Google, Chris engages with some of the top companies in the world to develop digital transformation strategies that grow busin…
 
Tricia Underwood is a joy-centered Executive Functioning Specialist who helps students and adults with ADHD and ADHD-like symptoms learn systems, habits, and strategies to create greater success on their unique terms. After graduating from college with a B.A. in Literature and a couple of years trying to work in an office, Tricia pursued a master’s…
 
Welcome to our first episode for 2023. To kick off our podcasting year, Anthea Piening, the Capability and Change business leader for the sales team at Lion Australia shares a story about changes to onboarding at Lion Australia. She discusses how onboarding has been redesigned from a two-day event to a blended 12-week program. She discusses the key…
 
Andrew is the Co-Founder and CEO of G13R, the developers of GenMove, BALLN and MyKicks. GenMove, the company's flagship product uses AI to create a gamified exercise experience for Gen Alpha / Z using motion tracking to create augmented reality motion games. GenMove was launched into the market in November 2022, in collaboration with the World Heal…
 
Devoted video gamer with 30+ years experience and started playing on ZX Spectrum. Worked 10 years as a telecommunication and software engineer before making a pivot to game development and education. Worked at CheckiO and created a ton of coding mini-games and puzzles for programmers. For the last 7 years, we have been working at CodeCombat in diff…
 
What started off as playing games with some coworkers to pass the lunch hour has spun into so much more. Adam started playing The Settlers of Catan with about 4 or 5 coworkers from his division. Word got out that games were being played and within a few months, the group had grown to about 10 people. More games were introduced to the group, and mor…
 
Valeria Arellano has a degree in Education, a Master's in Family Studies and a Master's in Economics and Business. She was associate director of Financial Education at BBVA in Mexico. And she is currently the founder of AfortunadaMente where she creates financial education tools and strategies such as the AfortunadaMente board game with which she h…
 
On this episode we bring Yu-kai Chou back! At the time of the recording, my newborn daughter wasn't still around, so you might hear a reference here and there about me saying "when I become a parent" or similar. Because this episode is all about what we can learn and apply from gamification with our own kids. Yu-kai's perspective is that of a dad o…
 
It’s been a huge year for Learning Uncut – both the podcast and the business! The podcast celebrated its 100th episode in May and there have been almost 50,000 downloads in the past 12 months alone. In the final episode for 2022 Michelle is joined by Ravina Bhatia, Director and CLO of Learning Tribe. Together they have been supporting Learning Uncu…
 
Lincoln Stoller, Ph.D., CHt, CCPCPr From a family of artists and architects he became a scientist, finding inspiration in a succession of extraordinary mentors. A Caribbean fisherman and prophet, a tribal elder in the jungles of Panama, one physicist who invented quantum mechanics, another who invented the laser, and a dirt-bag mountaineer, to name…
 
Alexander Vilinskyy. Right now Co-Founder at CommitClub.co, Head of Design at Decipad, running Super Clear design studio in London. ex-designer at Spark, Grammarly, Documents (iOS) and other productivity startups.
 
Listening is a critical skill to increase the impact of Learning and Development professionals. Our guest, Shaheen, shares her personal journey with deep listening and how that has increased her effectiveness in her work. We weave this theme in with the story of Project Oxygen Mask, a mental health campaign conceived after noticing her own mental s…
 
Geoffrey Golden is a narrative designer and game writer. Past clients include Capcom, Disney, Square Enix, Ubisoft, and indie studios around the world. He’s written interactive stories and games in many mediums, from consoles to comic books. Adventure Snack, his email newsletter RPG, has been featured by IndieCade, Narrascope, HyperRPG, and Substac…
 
Nisha Lehmann is a mobile developer by day. By night, she is a staunch advocate for better mental health and a firm believer that the answer to better mental health lies in advancements in gaming and games that are specifically tailored to mental health issues.
 
Siva Kulasingam, the Digital Learning Manager at Coles, believes that “data is a beautiful thing.” He joins me with Andrew Bloye from ClearXP to discuss how his team is working with xAPI data after implementing a Learning Experience Platform (or LXP) and Learning Record Store (or LRS) several years ago. We discuss how both guests think about the le…
 
Ron is the founder and CEO of Kidas, a company that creates an AI-based solution that helps parents to protect their kids from bullying, scams, and online predators in more than 200 online multiplayer games like Fortnite, Roblox, and Call of duty. Ron holds an MSc in information system engineering and machine learning from the Technion, Israel Inst…
 
Following the pandemic, the nature of work and the expectations people have of the workplace and employers have shifted significantly. In this episode of Learning Uncut, I am joined by Hannah Conkey, the Head of Learning and Organisational Development at the Royal Automotive Club of Victoria – RACV for short. Hannah shares how the RACV have reviewe…
 
Well, so this year we're doing something I've been thinking about for a while, it's a mini Choose-Your-Own-Adventure created to help you on your journey! The audio of the episode is brief, because besides being super excited and celebrating that we've been together for 5 years (wow that sounds like a lot), the main focus of this episode is how we b…
 
Born of steel, fire and black wind, J.V. Hilliard was raised as a highlander in the foothills of a once-great mountain chain on the confluence of the three mighty rivers that forged his realm’s wealth and power for generations. His father, a peasant twerg, toiled away in industries of honest labor and instilled in him a work ethic that would shape …
 
Kate Fraser from the Australian Association of Social Workers joins me to discuss a blended learning program for clinical supervisors developed in partnership with Family Safety Victoria. She is joined by Dr Kuva Jacobs from RedPoint Consulting who worked on the design and development of the program. Some interesting design considerations shaped th…
 
Michaell Magrutsche, Austrian/Californian multidisciplinary artist, speaker, educator and author. He works on raising awareness of our limitless human potential and its wisdom. He is an advocate for helping understand neurodiversity like his dyslexia and dysgraphia.
 
Gianni Minetti, 35, is originally from Tuscany (a region in Italy) but has lived in Milan for work for years. Since childhood, he has been a big fan of video games, especially role-playing games (Final Fantasy saga, Assassin's Creed saga, Kingdom's Heart saga to give a few examples). He has always been curious and willing to study and learn new thi…
 
Pene Barton, VP People and Remote at Noissue joins me for this episode of Learning Uncut, where we discuss the near-universal challenge of keeping people connected, learning and performing while working remotely. We look at how Noissue has tackled this challenge as they scaled a global workforce. Pene discusses relevant approaches and tips includin…
 
Dr. Erin Baker is a self-leadership coach, business strategist, social psychologist, Internal Family Systems practitioner, and author of Joy-Full AF: The Essential Business Strategy We're Afraid to Put First. They are on a mission to help heart-centered entrepreneurs and small business owners create prosperous, difference-making, joy-full AF busine…
 
The Special Broadcasting Service (SBS) is Australia’s multicultural public broadcasting service across a range of media. Brett Archer, their Capability Development leader, discusses how they have taken a strengths-based approach to leadership development. He has extended this to identify and leverage organisational strengths for learning purposes. …
 
Edward Sturm made the first play-2-earn game in crypto with battling, leveling, a marketplace, and hundreds of moves and creatures. His newest startup, Commit Club, uses loss aversion, social pressure, earning, and gamification to incentivize daily challenges and habits in a trackable and decentralized way.…
 
Stefaan van Hooydonk is the founder of the Global Curiosity Institute and author of the bestselling book: The Workplace Curiosity Manifesto. After working initially in investment consulting and setting up executive education at the China Europe International Business School (CEIBS) in China, Van Hooydonk held executive roles as Chief Learning Offic…
 
Katrina Moss from Shopify updates on the embedding of growth mindset in practices across the organisation, including as a key foundation for learning. One exciting new development in the work of L&D at Shopify is to support the effectiveness of work teams. The organisation is now digital by design, with teams spending very little time physically to…
 
Dustin has experience working in the field of education in various capacities, including consulting, research, and running and hosting tutoring programs. He is now the owner of Board Gaming with Education's brick-and-mortar store "BGE's Tabletop." When Dustin was in the classroom he was always looking for ways to create a more engaging classroom to…
 
Fabian is a Gamification Digital Enablement manager and as well as sits on the Gamfication steerco at First National Bank South Africa with years of experience in delivering Gamification projects across learning, sales performance and across the entire First Rand Group. He believes that it is seldom that an individual finds their passion and their …
 
This special edition of Learning Uncut is a sequel to season two of the Learning Uncut Emergent series – Taking Bold Action. In this season the Emerging Stronger Team, Michelle Ockers, Laura Overton and Shannon Tipton explored the strengths that L&D require to take bold action. We incorporated insights from this series into our public 2022 Emerging…
 
Angela became a learning design enthusiast from early age, creating learning games with pen and paper (and scissors) for her little brother – and deciding then already that this is what she wants to do for the rest of her life. As a business administration and international economics graduate, she has dedicated all her work-life to building, admini…
 
Mathew is an engineer, inventor, designer, writer, and entrepreneur. And the creator of GoVenture, one of the original and most widely used series of educational games and simulations in the world. Mathew’s educational programs have reached millions of people around the world through thousands of schools, nonprofits, government agencies, and Fortun…
 
Sebastian Tindall from Vitality is a return guest. In episode 66 he spoke about their resource-led learning strategy. He returns to discuss how this strategy has evolved since late 2020, including the introduction of digital adoption platforms and expanded use of metrics to enable and demonstrate business impact. If you are serious about taking a b…
 
Chi is a Clinical Psychologist living in Brisbane, Australia. Chi has worked in many psychology settings, including private practices, correctional centers, universities, and public mental health systems. Chi is most passionate about working with a wide range of clients using Acceptance and Commitment Therapy (ACT), developing training and group th…
 
Dr. Zac Fitz-Walter is a lecturer, trainer and games master sought out for his expertise in gamification and behavior design. He earnt one of the world’s first PhDs in gamification design and has since lectured and developed curricula on gamification for universities. He works with individuals, governments and companies around the world, teaching t…
 
Kelly Hopkins joins us from Kathmandu to discuss how his small L&D team has taken big strides to support learning for their workforce of 1,800 people, many of whom are frontline staff in retail outlets. The most important element of their learning strategy is coaching, which they’ve enabled not only with technology but also with smart analog resour…
 
Bruno Setola describes himself as a "game thinker". He looks at daily interactions between people as games and aims to make them more fun, fair, and engaging. Bruno helps organizations reimagine the rules of their game. This is always a participatory process in which Bruno inspires the players to apply the best ideas from games in order to redesign…
 
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