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Ben Scheirman returns to the show to discuss how Swift’s built-in concurrency features, such as async/await and tasks, can be used in practice when building apps for Apple’s platforms. Sponsors Essential Developer: Join the iOS Architect Crash Course to accelerate your journey towards becoming a senior developer. It’s 100% free and held entirely on…
 
Adam Bell returns to the podcast to discuss different techniques and approaches for optimizing UI code, and how to utilize tools like animations in order to build iOS apps that feel fast and responsive. Sponsors NordVPN: Get an exclusive discount on NordVPN’s excellent VPN service, by going to nordvpn.com/sundell. They even have a 30-day money-back…
 
Donny Wals returns to the show to talk about being an iOS developer freelancer, and to discuss some of the key new APIs, Swift language features, and frameworks that were introduced at WWDC22. Sponsors Essential Developer: Join the iOS Architect Crash Course to accelerate your journey towards becoming a senior developer. It’s 100% free and held ent…
 
Gui Rambo returns to the show to talk about the role and importance of system design when building apps and open source tools, and how common app architectures and design patterns can be augmented with custom systems. Sponsors NordVPN: Get an exclusive discount on NordVPN’s excellent VPN service, by going to nordvpn.com/sundell. They even have a 30…
 
Natalia Panferova joins John to discuss some of the key new features that are coming to SwiftUI and UIKit in iOS 16, and to talk about her experience working on SwiftUI at Apple. Sponsors NordVPN: Get an exclusive discount on NordVPN’s excellent VPN service, by going to nordvpn.com/sundell. They even have a 30-day money-back guarantee. Essential De…
 
Ben Cohen, manager of the Swift team at Apple, joins John on this WWDC22 special to discuss Swift 5.7, how generics have been made more powerful and easy to use, and how the language is expected to evolve towards Swift 6. Sponsors Bitrise: Rock-solid continuous integration for your Swift projects. Go to bitrise.io/swift to get started for free. Nor…
 
Chris Eidhof returns to the podcast to talk about how SwiftUI has evolved since its initial release, to share several key learnings from using it over the past few years, and to discuss concepts like app architecture and state management. Sponsors Judo: Quickly build native, server-driven UI for iOS and Android, and publish instantly, without havin…
 
Simon Støvring returns to the show to talk about how he built his new text editor Runestone, how to effectively manage an app’s settings, performance tuning, and implementing an app’s core logic as a stand-alone framework. Sponsors Judo: Quickly build native, server-driven UI for iOS and Android, and publish instantly, without having to submit upda…
 
Sommer Panage returns to the show to discuss Apple’s various accessibility APIs and tools, how to incorporate accessibility support into a team’s overall development workflow, and what it was like being an engineering manager at Apple. Sponsors Emerge Tools: Optimize your app’s startup time, binary size, and overall performance using Emerge’s advan…
 
On this 2022 season premiere, JP Simard returns to the show to discuss what’s next for Swift in 2022, and what kinds of improvements and new features that might be coming to the language during the year. Sponsors Judo: Quickly build native, server-driven UI for iOS and Android, and publish instantly, without having to submit updates to the App Stor…
 
To wrap up the 2021 season of the show, John revisits some of the key themes and topics that were discussed both on the show itself, and within the Swift community in general, throughout the year. Sponsors Bitrise: Rock-solid continuous integration for your Swift project, which now offers 50% faster builds and ad-ons for things like automatic deplo…
 
James Thomson returns to the show to discuss the various technologies that enable us to render custom UIs on Apple’s platforms. From rendering views using Core Graphics and Core Animation, to building completely custom 3D-based UIs using SceneKit and RealityKit. Sponsors MacStadium: The leading provider of cloud solutions built on real Mac hardware…
 
Tim Condon joins John to discuss how both client and server-side Swift developers could utilize the new built-in concurrency system, as well as how distributed actors and other upcoming language features might continue to make Swift even more capable on the server. Sponsors MacStadium: The leading provider of cloud solutions built on real Mac hardw…
 
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